The company will give a combined $1 million to three nonprofits, along with inviting customers to donate to each charity. While the drive isn’t particularly new, it demonstrates a growing interest in making games a more inclusive space.
Putting the G Into Gaming is dedicated to balancing the gender disparity in a male-dominated industry.
What can people do to make sure they have a more diverse and inclusive team at their studio? A panel of women in games focused on the topic at Casual Connect London.
In an op-ed published on Monday, Xbox head Phil Spencer made clear that ‘no one group owns gaming’ and that the medium ‘must promote and protect the safety of all.’
Stat comes as part of newly-released report on International Women’s Day.
Accessibility advocates talk about what Apex Legends gets right – and where it misses the mark – when it comes to making games more accessible.
Half a year after Kotaku’s Cecilia D’Anastasio published an award-winning story discussing Riot’s internal issues with sexual harassment, the studio is taking new steps (on a long road) to solve its toxic workplace. But will it be enough?
GLAAD has addressed an ongoing controversy within Assassin’s Creed Odyssey (and its latest DLC). Ubisoft is rectifying the problem, but it points to an industry still learning how to address LGBTQ issues.
Raymond’s acceptance speech for her Legend award was a highlight of the 2019 New York Videogame Awards.
In a post published on TwitLonger, Murillo-Cuellar alleges he was the victim of racist abuse and discrimination from April to December 2016, arguing he was ‘failed by leadership’ at Blizzard when he asked for help.