Apex Legends is primed for growth, as well. Digital net bookings now represent 76% of EA’s business; analysts remain optimistic for EA’s long-term prospects.
When Sea of Solitude was announced, Cornelia Geppert kept all but the theme secret, even in interviews. At E3 2019, we finally got our hands on what might be the summer’s most emotional indie game.
CEO Andrew Wilson sat down exclusively with GameDaily at E3 2019 to talk about EA’s mistakes, successes, what went wrong with Anthem (and how BioWare is prepared to fix it), and the future of his company and the industry.
The publisher held its first Building Healthy Communities Summit during EA Play and has outlined measures it will take to combat bullying and toxicity.
EA’s Matt Bilbey discusses the importance of indie developers, how the publisher leverages its talent to help smaller studios, and the company’s plans to rebuild its EA Partners program.
The company will give a combined $1 million to three nonprofits, along with inviting customers to donate to each charity. While the drive isn’t particularly new, it demonstrates a growing interest in making games a more inclusive space.
EA’s battle royale entry appears to be down 75% from launch.
EA beat analyst expectations, but Anthem and Apex Legends weren’t enough to recover EA’s ‘rebuilding year.’
GameDaily spoke with Mike Blank, Senior Vice President and General Manager of Origin and EA Access, about the challenges of bringing the service to Sony’s platform, EA’s approach to data security and privacy, the numbers driving EA Access, and more.
According to Executive Producer Drew McCoy, Respawn is ‘100% committed to the long-term growth of Apex Legends,’ with season two details coming at E3.