After a two-month investment period, the company behind the world’s most widely-used 3D development platform signed agreements with several new ‘world-class investors.’ An additional tender offer could push recent investment in Unity to $625 million.
The UK company tells GameDaily that Tencent’s funding will enable the retro-focused cloud platform to scale quickly.
Xbox One is nearing end-of-life, but Microsoft’s big bet on ecosystem-over-console is working well.
The French publisher has adapted well to the live-service era as recurring revenue from players continues to see sharp increases.
DFC Intelligence notes that games are on pace to become the largest entertainment sector, but Digi-Capital warns that too much enthusiasm from investors ‘could have unintentionally created a financial overhang.’
A new Sensor Tower report reveals that gaming made up approximately $29.6 billion of mobile revenue during 2019’s first half, or approximately 75 percent of $39.7 billion total.
CEO Matias Myllyrinne stresses to GameDaily that ‘it all comes down to talent, not cash’ at his studio, which has an impressive roster of veterans from Wargaming and Remedy.
Remedy held onto the property rights for Alan Wake since its 2010 release, but Microsoft had the publishing rights until recently. This acquisition, along with a 2.5-million Euro royalty payment, puts the Finnish dev in complete control of Alan Wake.
The French publisher has beaten its own guidance and looks to carry its momentum into the next fiscal year.
Disney, EA, private equity firms, and a consortium including Tencent couldn’t win Nexon’s hand in merger.