3D modelling and material creation is an enormous bulk of work when developing games. Meizi Yan, Adobe’s Country Manager for China, will be giving talking about Adobe’s next iteration of Substance: Project Substance Alchemist.
No one really wants to be the ‘Master of Unlocking.’ Find out how to properly adapt your game for English speaking territories with the help of Brightskull’s Michael Csurics at GameDaily Connect Asia.
At GameDaily Connect in Shenzen, Taewon Yun, General Manager, Global Publishing, at Super Evil Megacorp, will tap into his 25+ years of experience to discuss how to shake up the status quo.
At GameDaily Connect Asia next month, N3twork’s Daniel Barnes will show mobile game companies how N3twork succeeded with Legendary: Game of Heroes.
At GameDaily Connect in Shenzen this November, Arthur Chow, CEO of mobile game publisher 6waves, will be talking about the challenge and opportunity of bringing games to Japan.
Nekki Limited’s Shadow Fight has over 300 million registered users. At GameDaily Connect Asia in Shenzen, the studio will share some of its secrets to success.
In advance of GameDaily Connect Asia 2019 in Shenzen, Niko Partners took a close look at the biggest challenges and opportunities for growth in the Chinese games market. (Photo: The Independent)
At our Disneyland show, a panel of esports experts discussed the franchise model and the challenges and opportunities for the sector.
During an influencer marketing panel at GameDaily Connect USA, Tankee CEO, Gerald Youngblood, provided insight on taking a stand for kid-friendly content and appealing to a generation that’s constantly ‘on demand’.
Will Sony and Microsoft go down to a 15% platform cut? During our Hot Topics Debate, our panelists weighed in on loot boxes, game addiction, esports’ potential, and revenue share for developers.