Butterscotch Shenanigans CEO Seth Coster outlines at virtual GDC 2020 how he transformed his studio with best practices and eliminated crunch.
Indie developers stand to gain from the oft-requested feature.
No More Robots’ Mike Rose tells GameDaily that this will be “life changing” for developer Brave at Night.
TinyBuild CEO Alex Nichiporchik (pictured) and Jed “HakJak” Steen chat with GameDaily about indie publishing, and plans for the new studio.
Google’s cloud platform gets a much-needed win. But is it enough to boost the platform’s public standing?
House House’s indie sensation took home three awards overall, while Remedy’s brilliant action game, Control, won four awards.
Mike Rose, director of indie publisher No More Robots, weighs in on Valve’s newfound focus on discoverability.
Kowloon co-founder Alexis Garavaryan talks to GameDaily about his global fund for indies, which is backing Godfall, Last Guardian creator Fumito Ueda, Hyperlight Drifter’s Teddy Dief, and much more.
ShotX released a torrent of its own game, Danger Gazers (pictured above). The move grabbed headlines, but is this a sustainable long-term strategy? Nicholas Laborde of Raconteur Games weighs in.
Mutazione nabs four nominations for the annual ceremony that celebrates the year’s achievements in independent development.