The global pandemic has led to a surge in gaming overall, but Spencer notes, “We want to be very thoughtful and not exploiting the situation.”
Microsoft is making a play for a market in which it’s been traditionally weak.
GameDaily spoke with analysts about Spencer’s recent interview with IGN.
Microsoft’s Crystin Cox outlines the challenge that many developers face in the world of games-as-a-service, and how they can better engage their players.
Microsoft has provided a deep dive on Series X specs and features, maintaining a Holiday 2020 launch date in videos despite some fears that coronavirus could delay manufacturing.
In a new interview, Spencer takes aim at growing console gaming’s audience.
Microsoft continues to stoke the marketing hype flames to get ahead of Sony. Cross-buy support is the big news, but some analysts still have concerns about launch lineup.
Analyst Piers Harding-Rolls of IHS Markit weighs in on Microsoft’s plans.
Microsoft’s recent quarter showed growth across segments except for Xbox, but with subscriptions, cloud gaming and the Series X on the way, Xbox is still in a great position.
Microsoft has outlined its roadmap to reduce its contribution to global warming, including plans to address carbon emissions in the company’s supply chain, data centers, and campuses, but gaming pollution is a moving target.