The “bring-your-own-games” product aims for a new audience as distance learning gets underway. DFC Intelligence’s David Cole discusses Nvidia’s strategy.
2K is the latest publisher to pull its catalogue from the bring-your-own-games streaming platform.
Nvidia’s unprecedented service is raising a lot of questions about developer control and consumer expectations.
The ever-shifting nature of the cloud market is causing many publishers to carefully consider their approach, according to analyst Piers Harding-Rolls.
As the cloud landscape begins to take shape, analysts anticipate that some publishers are taking a wait-and-see approach.
The ‘bring-your-own-games’ subscription service is a novel approach to cloud-based gaming, according to analyst Piers Harding-Rolls.
While Nvidia’s Q2 2020 earnings dropped year-over-year, the results were an improvement over the first quarter and exceeded analyst expectations.
Indie and mid-tier developers who might not have had the resources to implement photorealistic graphics will have ray tracing capabilities built into the Unity engine by the end of 2019.