Valve has made significant algorithmic changes to its Steam storefront in order to tackle its long-standing issues that make it hard for users to discover off-the-beaten-path titles. The update provides ‘more precision and diversity’ when recommending new games to users.
The report was compiled by No More Robots, the publisher behind Descenders and Hypnospace Outlaw. Omitting AAA titles and some of the lowest-visibility games, the report paints a grim picture for struggling game devs releasing PC games on Steam.
Questions about Steam’s stance on release parity arose after a tweet from Glass Bottom Games founder Megan Fox. As she points out, other storefronts often offer some sort of compensation for parity, rather than making it a standard part of the contract.
Taimanin Asagi was meant to be a four-episode Steam release, but those plans have been scrapped as Valve removed the game’s store page in advance of the game’s episodic release. The extreme adult visual novel contains explicit material, including non-consensual sex.
Valve is giving Steam a much-needed update that will purportedly improve communication between developers and players.
Ubisoft, which has several exclusive (aside from UPlay) games in the Epic Game Store, says it ‘doesn’t reflect’ the industry’s current path.
Valve has experienced plenty of difficulties in accepting foreign currencies on the marketplace.
More than a year after announcing its plans to fully enter the Chinese market, Valve is gearing up for full Steam release in China.
EGS exclusivity continues to be a divisive topic of conversation among players and developers alike.
Moderation hasn’t been Steam’s strong suit (or within its priorities) for quite some time. Going forward, Steam Workshop submissions will require Valve’s approval before going live.