Resolution CEO Tommy Palm talks to GameDaily about the studio’s priority for the funding, the current state of VR, and how the studio is positioning itself as a leader in the industry.
The OLED Switch isn’t the “Pro” model people expected, but it does continue Nintendo’s tradition of hardware revisions.
The move allows Take-Two to secure its own motion capture technology for future titles.
Microsoft has officially announced the next version of Windows, and the update comes with a suite of gaming-focused elements.
EOS director of product experience Oskari Hakkinen talks to GameDaily about what makes Voice and Easy Anti-Cheat important services.
Swift will head Xbox’s innovation in developing cloud-native games, representing a renewed push into the cloud market for Microsoft.
The emerging sector is quickly becoming a dominating business model, one that analysts predict will explode in coming years.
The RealityCapture photogrammetry software will be folded into the Unreal Engine.
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