Midwinter’s first game, Scavengers, heavily utilizes Improbable’s tool, SpatialOS, for its multiplayer mechanics. Improbable originally invested in Midwinter in 2018.
GAEMS has come a long way since its E3 2010 debut, and its latest product gives streamers freedom to travel. Our impressions of the company’s all-in-one streaming platform.
After a two-month investment period, the company behind the world’s most widely-used 3D development platform signed agreements with several new ‘world-class investors.’ An additional tender offer could push recent investment in Unity to $625 million.
Corsair’s latest acquisition completes the trifecta. Now, the company has a direct stake with consumers who are building a new PC, upgrading an existing one, or purchasing a complete system.
Latest endeavor sees Microsoft continue to open up to collaboration than close itself off.
GAEMS’ line of self-contained on-the-go gaming entertainment systems used to be exclusively for console players. The upcoming Guardian system opens the door for streamers and PC-focused players, too.
It may be an uphill battle for the VR company, but the suit against Nreal is important to show potential investors that Magic Leap is willing to fight for its intellectual property.
Launching in early 2020, the device will feature a dozen games from indie talent, including Katamari creator Keita Takahashi.
In the crossover event of the decade, CEOs Kenichiro Yoshida and Satya Nadella have released a ‘memorandum of understanding’ that will bring the companies together to solve mutual technological problems.
Valve’s long-awaited in-house headset pushes VR technology forward at a premium price.