GameDaily chats with Call of Duty: Mobile director Leo Yao and TiMi’s International Business Director, Vincent Gao, about bringing the massive console IP to mobile.
The implementation of a $4.99 battle pass has resulted in a 27% growth, according to analytics group Sensor Tower
The Bayonetta developer will use the funding to explore self-publishing.
PUBG Mobile garnered in-game spending of $8.5 million, up 431% from the $1.6 million players spent in the game at Christmas 2018.
Niko Partners predicts that China will be the largest cloud gaming market in the world by 2023.
System gets off to a good start and is likely to reach 100,000 sales by end of 2019. How will Nintendo sustain sales for 2020? We chat with experts on the Chinese market.
Tencent’s latest mobile offering made a big debut, but spending has since slowed quite a bit, and the game did not factor into a record mobile game sales day on Black Friday.
Tencent nabs 15 million shares of Sumo Group, acquiring 9.96% stake, while the Chinese tech giant continues to grow its game revenues as well.
Necessary approvals on hardware likely rule out an end of 2019 launch, but the wheels are in motion for a 2020 release.
The Finnish mobile developer is now effectively a subsidiary of the Chinese tech conglomerate.