At GameDaily Connect Asia next month, Miley Chen from Tencent’s ACE Publishing Program will share tips on how indies can reach a massive audience in China.
Leading Chinese internet company Tencent has been instrumental in bringing many western games to the east, but the publisher has shown interest in expanding its influence westward.
Revenue for Tencent and NetEase make up well over half of the revenue of the Chinese market.
Tencent looks to grow its cloud gaming presence in the west, while Razer sees an opportunity to further leverage its brand.
It’s been two years since Rocket League developer Psyonix partnered with Chinese mega-publisher Tencent to bring its car-soccer hit to the east. China is notoriously restrictive when it comes to video games, so this is a big step forward towards expanding Rocket League’s reach.
The UK company tells GameDaily that Tencent’s funding will enable the retro-focused cloud platform to scale quickly.
Chinese publisher Tencent is well known as one of the top localizers for bringing western games into China’s growing games market. But a new report from Niko Partners reveals that Tencent also creating mobile titles for an international audience.
The Swedish developer is just two years old and is comprised of veteran talent from The Division and Hitman franchises.
The top grossing title is not Fortnite, according to the researchers at Sensor Tower.
Nearly two years after Tencent became PlayerUnknown’s Battlegrounds’ official Chinese publisher, the company has dropped support for the game in exchange for a Chinese military-themed battle royale game named Game for Peace.