The video game industry is plagued by a culture of crunch that prioritizes profit over the physical and mental well-being of its employees. Recently, some companies have made efforts to buck this trend, which is a welcome change.
The affected positions appear to be at Inside Xbox and Mixer with heavy implications that Microsoft is moving away from internal original content creation.
Agora’s launch comes a week after Epic Games bought video chat company Houseparty. Unity has also announced the Unity Verified Solutions Partners, which Agora has joined.
Breaking down language barriers is one of the major challenges of the event.
Maria Sayans has been named the company’s new CEO.
It may be an uphill battle for the VR company, but the suit against Nreal is important to show potential investors that Magic Leap is willing to fight for its intellectual property.
When Sea of Solitude was announced, Cornelia Geppert kept all but the theme secret, even in interviews. At E3 2019, we finally got our hands on what might be the summer’s most emotional indie game.
CEO Andrew Wilson sat down exclusively with GameDaily at E3 2019 to talk about EA’s mistakes, successes, what went wrong with Anthem (and how BioWare is prepared to fix it), and the future of his company and the industry.
The NPD Group’s May 2019 report reveals the video game industry’s spending amounted to $641 million this past May, which is an 11% decline compared to May 2018. Both hardware and software sales declined, with the latter reaching its lowest point since May 2013.
New documents in the suit filed by Wade Callender, former Gearbox corporate counsel, against Randy Pitchford back up a claim that Pitchford diverted studio money to a personal company.