Logitech, best known for its high-end gaming peripherals, is moving deeper into the lucrative game-streaming market with its purchase of popular toolkit Streamlabs. The acquisition was the result of an $89 million cash deal, with further stock incentives if Streamlabs meets growth goals.
Frogwares, which has made a number of detective games using the Sherlock Holmes IP, said that it is bracing ‘for a significant loss.’ The developer claims that Focus Home refuses to transfer Title IDs back to Frogwares, even though their contract has expired.
A deepening of a lucrative partnership, SLG and ggCircuit are positioned to benefit from growing interest in esports.
The crowdfunding platform introduces ‘most requested’ feature that allows investors to diversify investment in more projects. Fig’s CEO, Justin Bailey, sat down with GameDaily to talk about the decision.
Technical testing for the mobile portion of Project xCloud is slated to start in partnership with T-Mobile (US), Vodafone (UK), and SK Telecom (South Korea) and will continue until Microsoft is certain of user satisfaction.
Nintendo continues to experiment with its mobile offerings after big successes and recent stumbles.
The standalone VR headset will get even better in 2020 as Oculus seeks to ‘reduce the barriers of entry to VR for people who may not be familiar or comfortable with gaming controllers.’
After five years of Shovel Knight, the indie studio sets out to help other indies.
Wise and Schwartz left their positions at Owlchemy Labs in June 2018, shortly after the Austin-based studio was acquired by Google. The two VR mad scientists flew back east to raise the capital they would need to establish a new kind of XR studio.
Released on September 13, Borderlands 3 has sold-in over five million units within its first five days of launch, outselling its predecessor Borderlands 2 by 50%. It’s worth noting that the looter-shooter has already become 2K’s highest-selling PC title.