Mobile remains one of the most lucrative platforms in the gaming industry today, but not every genre excels on the app store. AR works well on mobile, it seems, but VR is still best left to PC, console.
Apex takes those middle slots on the chart, but is it enough to stay top of mind for battle royale fans?
Giving game developers access to the broader data that they need to make sound business decisions could be the positive shake-up that the industry needs.
Meanwhile, Nintendo Switch is two for two in 2019, taking home the top spot in hardware sales for the second month in a row.
Cloud service revenue is expected to grow to $1.5 billion by 2023.
A new study from Interpret reveals that parents, not children, dictate whether kids spend money on mobile games. The study suggests that publishers need to consider both children and parents’ needs when selling their games.
Developer Adam Orth reflects on the current state of the VR market.
Speaking with MCV, Epic Games founder Tim Sweeney predicts that the next five years in gaming could bring sweeping changes to the business, thanks in part to fast-moving properties like Fortnite.
While total software and hardware sales dropped across January 2019 compared to January 2018, Square Enix’s Kingdom Hearts 3 and Capcom’s Resident Evil 2 remake both performed remarkably well during January.
It’s a strong year ahead for the Nintendo Switch, even as we say a long goodbye to the beloved 3DS.