Wolfire Games’ argument centers on Valve’s revenue split and the ubiquitous nature of the Steam marketplace.
Value and opportunity mean the Steam handheld is better positioned to succeed than Valve’s previous console efforts.
According to new details slipped into Steam’s code, Valve has been working on a Switch-like portable gaming PC.
The move comes after years of avoiding Valve’s digital storefront.
For SuperData’s Carter Rogers, this development is unsurprising.
Over the last year or so, Valve has been making attempts to tackle the ever-present specter of discoverability.
The event looks to fill the hole left by E3’s cancellation. Indies tell GameDaily that the Steam Game Festival is now more important than ever amid the pandemic.
The practice is “irresponsible,” says Nicholas Laborde of Raconteur Games.
The jury is still out on whether Alyx can significantly move more VR headsets, but industry veteran Ben Hoyt does believe Valve’s newest Half-Life will mark the beginning of new consumer interest in the tech.
Despite Half-Life: Alyx receiving significant critical praise, some analysts don’t see it moving the needle on VR.