We speak with the former Nintendo of America boss about his goal to help shape next generation business leaders, and how critically important Satoru Iwata was for him personally and professionally.
Oculus hints it's open to acquiring more developers, but is this the start of a build to a bigger first-party foundation? We ask analysts for their thoughts.
We spoke with Astro Gaming's head of marketing, Aron Drayer, and head of influencer marketing, Thadeous Cooper, about Astro Gaming's roots, how the first A40 headset came to be, and why iteration with intention matters more than annual product launches.
With the rights to The Bitmap Brothers' "brand and portfolio" now under its banner, Rebellion plans to both re-release retro favorites and create new games based on classic licenses.
Shanxing Guan, Vice President of Real Funds, shared his insights on the game industry from the perspective of an investor, while highlighting the opportunities developers should pay close attention to.
GameDaily's parent company continues to expand its roster of sports and media celebrities.
Stockholm District Court yet to approve plan outlined by the struggling games studio.
Quixel's 3D assets and creation tools are now free for Unreal users. According to Quixel co-founder Teddy Bergsman, joining forces with Epic is "the next step in democratizing transformative technology and content."
A strong relationship with League of Legends has Dell's Bryan de Zayas optimistic about the future of the brand.