The pledge vows to enforce the Chinese government's ban on how long minors can play games, but also more drastic measures such as using facial recognition technology.
Co-founder Tatyana Dyshlova talks to GameDaily about the origins of the studio and the "roguelife" genre it hopes to pioneer.
The change is one approach to addressing crunch that IGDA believes others should emulate.
Creative director Jake Solomon talks with GameDaily about the origins of Midnight Suns, and how the team is bringing Firaxis' trademark tactical combat to the Marvel universe.
Fallout from John Gibson's tweet has been swift as other studios distance themselves from Tripwire.
The company takes a people-first approach to AAA game development. CEO and co-founder Harold Ryan lays out the priorities for the influx.
The news-style program begins airing this week.
AbleGamers COO Stephen Spohn talks to GameDaily about the milestone.
Cory Davis and Robin Finck share an enthusiasm for psychological horror, the genre that will be the focus for Eyes Out's first title.