When designed for it, games can be more than an entertainment medium -- they can drive social good.
It's time for developers to start having uncomfortable conversations with their employers (and potential employers) about social media expectations.
GameDaily's very first livestream is with Bernard Bachrach of Binx Interactive, playing his studio's game, 'I Hate Running Backwards'
"Support has arrived."
At Games for Change 2018, psychologists, designers and academics debate the new WHO classification.
This week's "The Buzz" rounds up reactions to ArenaNet firing two writers over a Twitter thread and the WHO's "gaming disorder" classification.
The ESA Foundation's We Are initiative from E3 is now available to watch; learn from folks like Funomena's Robin Hunicke, 343's Kiki Wolfkill, Media Molecule's Siobhan Reddy and more.
The toxicity that has become inherent in online gaming has become something much more insidious.
Gareth Coker says creating music that takes full advantage of games as a medium is the next frontier for composers across the industry.
Lumines and Rez creator Tetsuya Mizuguchi talks about applying his flavor to the puzzle gaming mainstay.