The games industry has long struggled with diversity and representation, but things have slowly begun to change over the last few years. Image: Passage Home VR by D. Fox Harrell and Danielle Olson
We take a look at gaming culture and community in Nigeria, a rapidly growing market gaining significant traction born from a surprisingly humble beginning.
Leyline founder and CEO Jeremy Dela Rosa is an industry veteran who wants to leverage the power of the world's most popular entertainment medium. He spoke to GameDaily about the project's origins and its planned partnerships.
My.Games has partnered with Take This, the IGDA, and the Fair Play Alliance to better understand the impact of COVID-19 on the mental health of the games industry at large.
The studio is looking to expand beyond its support role with a new original IP.
Crey CEO Fabien Rossini talks to GameDaily about the platform's ambitions to create a social game development hub for Gen Z.
The industry vet discusses his move from AAA games to the founding of his own studios and talks to GameDaily about his newest, crowdfunded project--a painting app for the Nintendo Switch.
VR/AR analyst Lewis Ward weighs in on the potential impact of Nintendo's toys-to-life approach to kart racing.
IGDA executive director Renee Gittins calls out the lack of communication at CD Projekt Red.
The transition to digital media has drastically changed the video game landscape, and the collector's edition market is changing with it