Niantic, the developer behind Pokémon Go and other mobile experiences that leverage real-world locations, is working with the United Nations to use its technology in a way that encourages exploration.
According to Paradox Interactive's VP of Business Development Shams Jorjani, Vampire: The Masquerade publisher White Wolf will be integrated directly into its parent company.
Games don't have to be escapist fantasies. They can tackle important issues like mental illness or sexual assault with respect and help elicit empathy, say Jean Leggett and Gabriella Lowgren.
The Geogrify CEO and former executive director of the International Game Developers Association advocates for inclusivity, unions and explains how one person with 'righteous rage' can make a difference. (Image: The Seattle Times)
Spoiler alert: Square Enix posted a huge loss for Q3, while Turtle Beach did surprisingly well.
The League of Legends developer's toxic workplace culture has been the subject of exposes, leading to promises of reform.
Developer Gato Salvaje explains the challenge of making a game in a remote Spanish city, especially when the Kickstarter only garnered a third of the traffic that it should have at this point.
Publishers are encouraged to pre-emptively censor their video games in order to receive approval to sell their games in China. As the online gaming world grows, it's time for companies like Ubisoft to rethink how they handle their asset pipeline.
Tangiers was funded in 2013. This is the five-year story of how its developer is working to make good for herself and her backers.
Blizzard expands its NetEase partnership with a new Diablo game that is poised to be big in Asia