Serenity Forge to bring Chorus Worldwide titles to physical retail
The partnership is a doubling down on Serenity Forge's expansion into the realm of physical game publishing. Founder and CEO Zhenghua Yang talks to GameDaily about the initiative.

The partnership is a doubling down on Serenity Forge's expansion into the realm of physical game publishing. Founder and CEO Zhenghua Yang talks to GameDaily about the initiative.
The developer has laid out an ambitious five year roadmap. Dudziak spoke with GameDaily about how player feedback informed its creation, and what Techland is most proud of so far.
The funding will allow the studio to pursue its vision for an emotionally diverse games industry. Co-founder Jenova Chen talks to GameDaily about the priorities for the investment.
The company is celebrating Women's History Month with the launch of a new program aimed at increasing gender equity in the games industry.
Bargaining efforts with owner G/O Media have fallen through.
The new indie studio is led by James Phinney, designer on hits like StarCraft, both Guild Wars titles, and State of Decay.
Co-founder Chris Bell talks to GameDaily about building a studio characterized by equitability, transparency, and shared social experiences.
Gittins spent two years heading the organization's mission to "support and empower game developers."
The move comes as Raven workers seek recognition of an official union.
It's the largest deal in the history of the games industry, and will no doubt have a monumental impact. GameDaily reached out to several analysts for input on what it means for the future of games.