IGDA executive director Renee Gittins talks to GameDaily about crunch, increased union membership, and a lack of EDI policies.
AbleGamers COO Stephen Spohn talks to GameDaily about the milestone.
Sarah Spiers will serve as interim executive director.
The Xbox maker joins Take-Two making it possible for marginalized people to pursue an education in games and technology.
Marshall will audit the state of the company's diversity and inclusion efforts and develop programs to strengthen them.
Diversity and unity are built into the business philosophy of Playtra. Co-founder and CEO Dan Bernardo talks about how growing up as a gay Black man informed the team's decision to champion the LGBTQ+ community.
The games industry has long struggled with diversity and representation, but things have slowly begun to change over the last few years. Image: Passage Home VR by D. Fox Harrell and Danielle Olson
Skult is a strong advocate for diversity in the games industry. She talked to GameDaily about how she plans to leverage her background as CEO of MiTale to further the IGDA's goal of supporting and empowering game developers.
Expo co-organizer Catt Small talks to GameDaily about the show's importance, how it's grown over the years, and the importance of diversity in the games industry.
Event organizers talk to GameDaily about the origins of Next Lev'elles, and the importance of gender equality in a traditionally male-dominated business.