Sledgehammer veteran Glen Schofield talks with GameDaily about the challenge of creating a single-player game in the PUBG universe while building up a studio in the middle of a pandemic.
The Sony veteran most recently supervised development on 2018's God of War. Yumi Yang will now lead Sony Santa Monica.
A star-studded group of woman from the games industry filled The Strong National Museum of Play to talk about their experiences and creating an environment for the next generation.
A year after Kotaku's investigation into rampant sexism at Riot, things are improving, but not all employees are happy about it.
The fourth annual expo was held in Harlem, NYC this weekend with talks from industry luminaries about working smarter, following your dreams, and aligning art with business.
David Evans of Falling Squirrel wants the visually impaired community to feel included. His upcoming game, The Vale, is an attempt to get blind and sighted gamers playing together. (Photo: GameDaily)
Freshly appointed IGDA Foundation executive director, Nika Nour, talks with GameDaily about keeping diversity and inclusion work fun and approachable and hopefully putting herself out of a job.
Newly appointed IGDA executive director, Renee Gittins, talks with GameDaily about her vision for the organization and how she wants to give back to the game development community through her new position.
Take This' 2019 'State of the Industry' study notes stress, unstable work conditions, and a lack of diversity are all major problems impacting games workers' mental health.