Oculus hints it's open to acquiring more developers, but is this the start of a build to a bigger first-party foundation? We ask analysts for their thoughts.
The chief technology officer isn't leaving Oculus entirely as he'll still be a "consulting CTO" for the VR company. (Image: Engadget)
Jessica Lindl, Unity's global head of education, looks to increase the resources available to aspiring VR devs.
The standalone VR headset will get even better in 2020 as Oculus seeks to 'reduce the barriers of entry to VR for people who may not be familiar or comfortable with gaming controllers.'
Nate Mitchell has left, marking the end of an era, as all the original Oculus leaders are no longer at the company.
Oculus Quest software sales have topped $5 million, with user resistance to VR dropping thanks to the Quest's standalone form-factor.
In a panel at Casual Connect London, Alex Schwartz, Callum Underwood, and Steve Tagger all weighed in on the evolving VR business.
Valve's long-awaited in-house headset pushes VR technology forward at a premium price.
The 'walled garden' approach doesn't work for all app ecosystems, but Oculus is remaining steadfast: it wants control over the quality of what it's putting in front of its users.
Facebook's Oculus Rift saw strong performance during the holiday season as Amazon sold out of units and Steam reported higher numbers in Rift users, but the numbers don't suggest a sustainable VR boom.