GameDaily spoke to MMO veteran Raph Koster about the cloud, and how he plans to further leverage the tech in the development space.
The cloud-streamed gaming service is the most lucrative one in the world, according to analyst Lewis Ward.
The subscription service and cloud gaming figures heavily into Microsoft's next-gen roadmap, according to analyst Piers Harding-Rolls.
CEO Benjy Boxer talks with GameDaily about Parsec for Teams and its potential applications during the ongoing pandemic.
The free Base tier is still on its way, but for now Google is looking to entice gamers stuck at home with two months of free Stadia Pro.
The retail giant is ambitious, but analysts are skeptical that it can have a lasting effect.
Niko Partners analyst Daniel Ahmad tells GameDaily that the partnership between these tech juggernauts will position China as a global leader in cloud gaming. (Photo credit: Rie Ishii)
Thor Gunnarsson, CEO and co-founder at Mainframe, tells GameDaily that cloud-native represents a fundamental shift for the industry while insisting that crunch has 'no place' in MMO development.
In an effort to recruit more indies to the cloud platform, Stadia said it would offset some of the development costs.