The 'walled garden' approach doesn't work for all app ecosystems, but Oculus is remaining steadfast: it wants control over the quality of what it's putting in front of its users.
While this year's Game Awards more than doubled its viewership from last year, marking a victory for "streaming only" shows.
The settlement is confidential, and ZeniMax's already-reduced $250,000 court award could have been vacated on appeal.
Facebook Instant Game developers will no longer have to deal with the deep rev/share cuts that both Google and Facebook had been demanding from in-app purchases. (With retroactive payouts.)
That brings the Oculus office spend to $106 million over the last three years.