With so many games competing with Fortnite and PUBG, giant franchises can still make a mark.
In a baffling statement, Sony CEO Kenichiro Yoshida expressed that limited cross-platform availability for PlayStation users is actually what's best for them.
Through June, the total consumer spend is already up 40% to $19.5B, with Fortnite having a huge impact. "2018 is a let-the-good-times-roll kind of year," NPD's Mat Piscatella tells us.
Malware vulnerability in Android Fortnite launcher solved, but not before Google discloses the issue
Epic CEO Tim Sweeney calls Google's disclosure of the issue 'irresponsible.'
Digital games revenue goes up by three percent despite falls from Overwatch and Fortnite (SuperData)
No Man's Sky and GTA V see growth, as Fortnite and Overwatch slow.
Mike Capps tells us about his new company, Diveplane, and expresses his pride in Fortnite despite no longer being at Epic.
Epic is raking in serious revenue from mobile in-app purchases. If Google Play isn't going to give them the same incentives to release Fortnite their store, Sweeney doesn't see why they should.
In an unprecedented move, Epic is looking to skip Google's app store and go directly to the consumer.
Fortnite is far outpacing its closest competitor, PUBG, and everyone else, with over 2.2 million unique streamers and nearly 18 million hours streamed in Q2, according to Streamlabs.
According to analyst firm Sensor Tower, the debut of Season 5 in Fortnite has caused spending to spike 12% over the last 10 days on mobile. Meanwhile, Fortnite on consoles could be eating other franchises' lunch.