ShotX released a torrent of its own game, Danger Gazers (pictured above). The move grabbed headlines, but is this a sustainable long-term strategy? Nicholas Laborde of Raconteur Games weighs in.
Mutazione nabs four nominations for the annual ceremony that celebrates the year's achievements in independent development.
The veteran executives have joined Sony and will be building up the company's portfolio as it races towards PS5 next year.
Jericho Games' Screaming Chicken took home two awards from Indie Prize at GameDaily Connect Asia. We chat with the developer about this quirky title and the importance of humor.
We chat with NEXT Studios, who won an Indie Prize for both Unheard and biped recently, about their take on the indie market and their approach to development.
Pathea Games had to find the soul of the game before they could truly make the title they wanted to. We speak with the winner of Best Multiplayer Game from Indie Prize.
Nakul Verma, founder of Playbae Games, has found the value of making connections while winning his Indie Prize. The indie community is stronger when it sticks together.
IdleDream Games' Life Gallery won Best Kids and Family Game at Indie Prize during GameDaily Connect Asia recently. We talked with the developer about the challenge of making the game.
We spoke with Désilets about how Panache Digital Games has subverted the AAA standards of work to build both a studio and a game that they all can be proud to be a part of.
Akaba Studio was honored with an Indie Prize award for Best Narrative at the recent GameDaily Connect Asia. We spoke with the developer about their intriguing new game, LoveChoice.