Jericho Games' Screaming Chicken took home two awards from Indie Prize at GameDaily Connect Asia. We chat with the developer about this quirky title and the importance of humor.
We chat with NEXT Studios, who won an Indie Prize for both Unheard and biped recently, about their take on the indie market and their approach to development.
Pathea Games had to find the soul of the game before they could truly make the title they wanted to. We speak with the winner of Best Multiplayer Game from Indie Prize.
Nakul Verma, founder of Playbae Games, has found the value of making connections while winning his Indie Prize. The indie community is stronger when it sticks together.
IdleDream Games' Life Gallery won Best Kids and Family Game at Indie Prize during GameDaily Connect Asia recently. We talked with the developer about the challenge of making the game.
We spoke with Désilets about how Panache Digital Games has subverted the AAA standards of work to build both a studio and a game that they all can be proud to be a part of.
Akaba Studio was honored with an Indie Prize award for Best Narrative at the recent GameDaily Connect Asia. We spoke with the developer about their intriguing new game, LoveChoice.
After time away from the game industry, Arkane founder, Raphael Colantonio, and former executive producer at Arkane, Julien Roby, have come back together to form a fully decentralized game studio.
Dozens of incredible titles from across the globe have all been striving for the Indie Prize, and now, it's time to announce the winners!
Simon Chang, Vice President of Asia Pacific at Devolver Digital, shares his experiences on what a good publisher should do for indie developers, and in turn, how they can better pitch to and appeal to publishers.