The new indie publisher is currently working with four developers within a wide range of genres. EVP of content Ethan Stearns talks about the studio's approach.
The new studio, co-founded by ex-Riot product manager Michael Chu, will focus on cooperative game experiences.
Buildbox's codeless game design software makes development accessible. Kwalee is looking to leverage that accessibility and grow its foothold in the hyper-casual sector.
It's not often that the publisher works with indie studios. GameDaily spoke with Konami's Mike Rajna and Ukuza's Shane deLumeau about the unusual deal.
Mark Stanley, the chairman of the Collective, chats with GameDaily about diversity, discoverability, and the challenges of indie development.
In its early stages, the new studio will focus on cultivating partnerships and reputation. Brevik and Wang talk with GameDaily about their business strategy.
Michael Worosz discusses the indie publishing business, working during a pandemic, and why it's important to foster creativity in the indie space.
Over the last year or so, Valve has been making attempts to tackle the ever-present specter of discoverability.
Indie success on this level is rare.
Founder Kelly Wallick speaks to GameDaily about the challenges of indie development in an environment of uncertainty, and why it's important to remain optimistic.