Esports initiatives are still failing to market themselves to a broader coalition of gamers, possibly stunting growth and allowing 'games-as-a-service' to continue dominating.
Software spending fell flat year-over-year, but total industry spend is up by 7 percent from last year.
NPD reports a 17 percent increase in spending across all categories (again).
Gone are the days of developers depending on whales— big spenders — to contribute the majority of sales for free-to-play games as spending in games becomes more commonplace.
Digital games revenue goes up by three percent despite falls from Overwatch and Fortnite (SuperData)
No Man's Sky and GTA V see growth, as Fortnite and Overwatch slow.