In the war between Epic and Steam, Discord has failed to gain a foothold as a subscription service or storefront.
The service has grown into more than mere messaging -- it's become an encompassing platform for game developers and consumers alike.
Discord continues to remove the friction and layers of complexity between early access, launch, post-launch, and integrating community into the development cycle.
Come all ye indies, joyful and triumphant. (And tired of Steam's outmoded rev-share split.)
There are five games currently available in the early access marketplace.
Discord has taken the gaming world by storm, but can it compete with Steam and other established marketplaces?