Valve has experienced plenty of difficulties in accepting foreign currencies on the marketplace.
Dota 2 tournament analyst and former professor of economics weighs in on the Dota Pro Circuit and the inherent problems that Valve still needs to address in order to better take care of its players and tournament organizers.
Steam now requires developers to contact Valve for release date changes, fixing an exploit that enabled some to abuse the system. No More Robots' Mike Rose tells us it's a 'good solution.'
After waves of outcry from indie developers, Valve is rolling out a trio of discoverability initiatives.
Fans are misunderstanding the rules of a giveaway contest, which has left some indie developers feeling like Steam's latest sale has left them in the lurch.
Developers and Linux users have reason to be cautious after Ubuntu makes call to end support for 32-bit libraries.
Valve's long-awaited in-house headset pushes VR technology forward at a premium price.
The HTC Vive was never an exclusive partner to Valve, but it certainly played a major role in early SteamVR adoption. The release of the Valve Index raises some questions about the future of this relationship, and Vive's next move is evident in free Viveport trial.
The rise of the Epic Games Store and its subsequent exclusivity deals with titles like Metro: Exodus has raised questions about which party is responsible and whether the practice is anti-consumer.
Conflicting announcements fuels confusion surrounding in-game 'gambling.'