In a world where growth is often seen as the only metric of success, Empires & Puzzles developer, Small Giant Games, wants to stay small. GameDaily spoke with CEO and co-founder, Timo Soininen, and Zynga's COO, Matt Bromberg, about the game and the importance of maintaining strong studio culture, even through acquisition.
Saber's CEO Matthew Karch goes into detail on working with the Epic Games Store, a better approach to licensed games, and how the company has survived 18 years in a relatively unfriendly economy.
GameDaily spoke with the Vancouver-based studio about their soon-to-be-released arcade shooter meets military simulation game, Squad, and how a combined military background has influenced more than just a game -- it's built the company, too.
Street Fighter League: Amateur-US will follow SLG's competitive rubric, including 'hometown teams,' live events, and 'premiere amateur content' for Super League TV.
As MMORPGs decline, Pearl Abyss CEO Robin Jung explains how the company is keeping the flame alive with more than $1 billion in revenue.